Tuesday, 29 November 2011

Sketch Ideas for Knole

The aim for this task was to look at the walled garden at Knole and its historical layers. Then I had to produce several sketch designs which would show what layers I would keep and also show how I would add a modern layer.

Wednesday, 2 November 2011

Catch up part 4 – Composition

After experimenting with my chosen model in Photoshop I then had to select four images and make a composition for them. Upon reflection I feel this is another area that I need to work on (yay).



Catch up part 3 – More Photoshop

For this task I had to take a photo of my chosen model and print off the photo. Then trace the outline and scan it saving it as a JPEG so that I could bring it into Photoshop and from Swatches I’d made earlier bucket fill my image.
Here some of my experiments.


Catch up part 2 – Photoshop

When all the models had been made, I then needed to pick my favourite one and take a photo of it so I could use it in Photoshop. Once in Photoshop I had to manipulate its size and scale, include people and place them to a landscape.







Catch up Part 1 – Model making
As it has been a while since my last post here is everything I have been up to
For this exercise I was given a set of words which I had to base my models on. The rules of this exercise were:
·         Dived an A1 sheet of cartridge paper into 4 A3 pieces
·         Use all of the paper to create your master piece
·         Use only a meter of tape (if you run out - tough)
·         Tear, rip, puncture etc to get the concept across

And here are the end results in all their glory



Number 1


   
    Sadly number 2 didn’t make it L
   
    Number 3

    
    Number 4

Sunday, 2 October 2011

First Day Back

Monday 26th September 2011 to be exact, was the start of my 3rd year in BA Garden Design. We began with general introductions to the year and then jumped straight into a very useful and eye opening exercise. The task – Look around and evaluate a site, making notes and sketches in our sketchbooks. After this we went into the studio and had to draw the area to scale from memory. Sounds simple enough – wrong, it was amazing to realise how much I thought I’d looked, to what I'd really taken in. After this we were then told to do four sketch designs that would illustrate our chosen concepts (mine being fluidity) in 60 minutes, which I enjoyed as it forced me not to think so deeply into every small detail. However I could only manage two and a rough plan so here they are.